#include "cocos2d.h"
#pragma once
class FontScene : public cocos2d::CCScene
{
public:
	CREATE_FUNC(FontScene);
public:
	virtual bool init();

	cocos2d::CCScene * scene();
	void menuCallbackGoBack(cocos2d::CCObject * pSender);
private:
	cocos2d::CCLayer * rootLayer;
};

